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Zantar Wolf-friend (Approved)

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Zantar Wolf-friend   (Approved) Empty Zantar Wolf-friend (Approved)

Post by Zeek21 Fri May 11, 2012 3:54 pm

RPG:The Prophecy of Destruction

Character Name: Zantar Wolf-friend

Alias/Nickname: Zane

Race: Elf  Druid (class) (Animal morph= wolf)

Apparent Age: Actual age 25 looks 22

Gender: Male

Height: 6'0"

Weight: 245 LBS

Hair Color/Style: Short black hair, in a spiked pattern.

Eyes: Normal form eyes are brown, Wolf eyes become blackish brown like normal wolves/k9's

Marks/Scars/Tattoos: A scar from his shoulder to his waist from a person trying to kill him while he was in his wolf form. when he was young, he was trapped by a hunting party and he got caught. A person tried to kill him because he found out he is a druid.

Physical Appearance: Hes has a muscular build from  having to hunt and fight and being in his wolf morph, He has a black beard  and its kept trimmed. His health is excellent but can still get wolf and human sicknesses.

Carried Possessions: He carries a sword with him that has been in his family for many years, he has became extreamly good with it because of extensive practice and his wolf like speed

Clothing and Armor: He wears magical iron armor. The armor light but strong and can change so he can wear it as a wolf, and it covers his claws to make them sharper.  (Ex claw extensions from eragon)

Weapons: A magical sword his parents given to him that when he morphs into the wolf it morphs with him so it does not drop during the morph. (The sword has been in his family for years, it was found during a war between shapeshifters and humans.)

Likes: Nature, Ale, Coffee mostly, reading, and collecting

Dislikes: gambling, and abuse of nature.

Merits: Good sense of smell and sight, and is a great tracker

Flaws: can misjudge smells, and can get caught up in tracks if not paying attention, skeptical around stranger because of his wolf like nature, stealing  problem (when he sees something he likes he tends to go to his wolf forum to take it. hes more of a hoarder of valuable objects.)

Worst Fears: Losing his family sword and his armor and companion

Personality: Friendly, yet shy, calm and can have a quick temper

History: His father was a warrior when the Druids fought against the human race. It was more of a class war.  When his father came back he trained Zantar in sword fighting and Zantar had became really great at it. A few years later race went back to war with the humans. This time it was over area of control. Humans wanted to expand but the elves refused to move. In the second war Zantar's father died a glorious death that gave them a big victory which won the war. Zantar became lonely for a long time after that up until his companion. Zantar didn't have many friends growing up because people though he was unusual/odd. Zantar was a bit late into getting his animal morph. By the age of 8 most druids of his kind were able to morph into a small pet. Zantar didn't get his form until he rescued Midnight at the age of 10. Zantar was trained in sword fighting because his father was the sword master for the clan. Zantar is not great as his father was but is above most sword fighters, second best in his clan. Zantar's magical powers also came in late which was odd for Druids in his family. No one knows why or how.

He has a wolf companion called Midnight. Midnight is a female wolf that Zantar had saved from a hunters trap, Ever since that day they have been good friends. Midnight can talk to normal people but only if she trust them enough.

History of Midnight.
Midnight is a timber/gray wolf both pretty much same. just different naming. Anyways. Midnight came from a pack of wolves that was fully jet black. This kind of pack is unusual to see around but there were only a few special packs. Midnight's pack was special. This wolf pack was magical and druid sacred. A High Elf Druid breed wolves and let them live on their own. The High Druid breeder used magic in these wolves giving them the ability to speak, just like humans. Midnight and her pack were out hunting one night, and she was stalking a snow squirrel when she stepped onto a hunters trap. She was stuck there for 48 hours. Tired, hungry, and injured she was close to dying. That was until Zantar had found her. She picked up his scent and made a low howl for help. Luckily Zantar heard her howl and came to investigate. That's when he freed her and took care of her bringing her back to health. Ever since then they grew a very close bond that most thought was impossible. Since Midnight is Zantar's companion, they can communicate while together telepathically, or by speaking regardless of form.
Click for image:
When Zantar changes into wolf form his armor changes to his wolf form and becomes armor for him. His sword also changes with him so it adds to his strength and prevents people from taking it, as its a magical weapon.

With Zantar being a druid he has a few magical abilities when it comes to nature/elements. He can communicate with plants and animals.


Spell List:
Animal Messenger: Sends a Tiny animal to a specific place. (Unlimited)
Fog Cloud: Fog obscures vision. (1 time)
Sleet Storm: Hampers vision and movement. (1 time)
Create Water: clean drinking water (Unlimited)
Pass without Trace:One person leaves no tracks. (unlimited times)
Warp Wood: Bends wood (shaft, handle, door, plank). (3 times)
Wood Shape: Rearranges wooden objects to suit you. (1 time)
Soften Earth and Stone:Turns stone to clay or dirt to sand or mud (1 time)
Repel Vermin: Insects, spiders, and other vermin stay 10 ft. away. (Passive)
Summon Swarm: Summons swarm of bats, rats, or spiders (1 time)
Delay Poison: Stops poison from harming subject for 1 hour (1 time)
Heat Metal: Make metal so hot it damages those who touch it (1 time)
Speak with Animals: You can communicate with animals. (unlimited with animal wolf, one time with others)
Call the Spirits: Effect: You use this power to produce one of the following
effects.
+ Cause one candle, torch, lantern, or campfire in the
burst to burn more brightly, increasing the radius of its
illumination by 1.
+ Open or close a door in the burst that is not latched,
locked, or stuck.
+ Create a light gust of wind that can blow small, unattended
objects in the burst that weigh less than 1
pound to any other location in the burst.
+ Create sparks from your fingertips that can light one
candle, torch, or campfire in the burst.
Special: Nothing you do with this power can deal damage
or hinder another creature's actions. This power cannot
duplicate the effect of any other power. (4 times per cause/create)


FEATS:
Ferocious Tiger Form
Prerequisite: Druid, wild shape power
Benefit: While you are in beast form, you gain a
+2 bonus to damage rolls against enemies granting
combat advantage to you. Gains bonus of tiger shape shift. (1 time a day)Zantar Wolf-friend   (Approved) Turntimber_ranger_art_by_wayne_reynolds


Last edited by Zeek21 on Thu Oct 31, 2013 7:32 pm; edited 14 times in total (Reason for editing : adding to history)
Zeek21
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Age : 29
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Character sheet
Name: Zeek
Race: Human
Class: Ranger

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Post by GiantStorm Mon May 14, 2012 10:29 am

For your race, you must actually put a race.. you have your classes and abilities. I'm pretty sure a Shapeshifter isn't a race nor is a Druid.
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Class: Samurai

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Post by Zeek21 Mon May 14, 2012 10:50 am

actually i believe it is, Shapeshifters is a race of people who can morph into animals etc
Zeek21
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Character sheet
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Race: Human
Class: Ranger

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Post by GiantStorm Mon May 14, 2012 11:00 am

I looked it up, a shapeshifter isn't considered an actual race, please add a race like human or Elf or something like that. Thanks!
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Join date : 2012-03-13
Age : 29
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Character sheet
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Race: Mixed Race (Half-Elf, Half-Orc, etc.)
Class: Samurai

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Post by NerdySmurf Mon May 14, 2012 11:45 am

a werewolf or were animal or doppleganger are races of shapeshifters or examples of such
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Race: Druegar
Class: Barbarian

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Post by Zeek21 Mon May 14, 2012 3:51 pm

Zeek21
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Posts : 272
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Join date : 2012-03-21
Age : 29
Location : Deshler, Ohio

Character sheet
Name: Zeek
Race: Human
Class: Ranger

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Post by GiantStorm Tue May 15, 2012 7:29 pm

Ok, Creeping Doom: Swarms of centipedes attack at your command. This spell i have one question about. Where do the centipedes come from if you are trying to use the spell where there is only cement or something solid like some rock or something around. And what kind of harm could they do? And one more thing, is that all the spells your character will be able to do? Other than that...


Approved.


Last edited by GiantStorm on Wed May 23, 2012 11:34 am; edited 1 time in total
GiantStorm
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Owner

Posts : 405
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Join date : 2012-03-13
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Character sheet
Name: Arashi Takeda
Race: Mixed Race (Half-Elf, Half-Orc, etc.)
Class: Samurai

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Post by Zeek21 Tue May 15, 2012 8:03 pm

all the spells my character is able to do. what do u mean hard?. and about the swarms of centipedes they can crawl from nowhere Wink haha there was a time when i found a centepede in my aunts basement Razz
Zeek21
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Admin

Posts : 272
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Join date : 2012-03-21
Age : 29
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Character sheet
Name: Zeek
Race: Human
Class: Ranger

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Post by GiantStorm Tue May 15, 2012 8:11 pm

Alright, so that is all the spells your guy is able to do?
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Character sheet
Name: Arashi Takeda
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Class: Samurai

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Post by Zeek21 Tue May 15, 2012 9:48 pm

for now yes later on he will gain a few more
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Post by GiantStorm Tue May 15, 2012 9:54 pm

kk
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Posts : 405
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Join date : 2012-03-13
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Character sheet
Name: Arashi Takeda
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Class: Samurai

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Post by NerdySmurf Wed May 23, 2012 11:49 pm

Approved.
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